Wednesday, 14 January 2015

5-reasons-why-elder-scrolls-online-will-inevitably

With the recent news that Zenimax Online Studios is developing the first ever Elder Scrolls Massively Multiplayer Online game fans of the series are getting riled up. Ever since the last installment of The Elder Scrolls, Skyrim, the popularity of the series has skyrocketed, but who could blame them? With amazing graphics, literally endless game play, and a record low number of bugs for a Bethesda Game Studios game who could resist the mouthwatering action of 2011's Skyrim. However, in a reverse of the old apple saying, one extremely sweet apple can ruin the bunch too. Thus here are five reasons why The Elder Scrolls Online will inevitably fail to meet expectations.

It Will Be Compared to Skyrim 

With only two years separating the two games, The Elder Scrolls Online's elder sister, Skyrim, will cause her to falter and then die. The reason is simple, with the bar set by Skyrim, The Elder Scrolls Online will not be able to make the jump, it's impossible. Unless Zenimax is planning on delivering a supercomputer with each game it physically can't even meet with the graphics type Skyrim utilizes, photorealism. Not to mention the disturbing lack of the loveable/hateable dragons that so many have become accustomed to slaying/watching-fly-into-the-ground-in-circles.

Other People Will Spoil Your Fun
Sure it's one of the M's in MMO, but it just wouldn't be The Elder Scrolls with other people. With everyone making choices around you, The Elder Scrolls Online will feel like a World of Warcraft, Rift, or Everquest rip-off. The environment that its preceding siblings have set up is one that simulates life, to some extent at least. Throw thousands more people in there using a chat box to voice their innermost thoughts and doing exactly what you are, the game will get pretty monotonous.

MMO Limitations Bog Players Down
With over thousands of MMO's floating through cyberspace, it's rare to find one with the extreme amount of freedom an Elder Scrolls game offers. Even if you did, the popularity of the game would definitely be little to none. Making a MMO with an Elder Scrolls amount of freedom and keeping popularity from dropping implausible and possibly impossible. Players who are still considering playing The Elder Scrolls Online get ready for the limitations by playing another MMO in the meantime.

Zenimax Just Isn't Bethesda
Face it, when another company steps in and takes over, it's never really what you expected. Of course, the change isn't always bad, but I feel for The Elder Scrolls Online's case it unfortunately is. Bethesda has been credited with the making of two beautifully constructed series of games, The Elder Scrolls and Fallout, while Zenimax is a virtual infant in the game making industry, and the chances of an infant being a first-shot hit is slim to none.

It Won't Have Bethesda's Rainbow of Glitches
If you've played any game produced by Bethesda, you probably have run into at least a baker's dozen of glitches, but most of the time it's kind of cool watching a dragon fly tail-first into a tree and disappear. It's quite like a challenge, or bragging rights as to who has experienced the cooler mishap. Without Bethesda spearheading the operations, you can pretty much kiss those quiet Easter Eggs goodbye. Well, until Bethesda comes out with The Elder Scrolls VI.


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